This weekend I discovered a plugin for Nemu64 (N64 emulator) that will capture fully textured geometry from any ROM. I grabbed the Alcatraz track from the Midway game Rush 2 and decided to start working on a cinematic race sequence. Here's a still frame created as a lighting and compositing test.
And here is the raw textured model as imported from Nemu64.
Monday, November 24, 2008
Saturday, September 27, 2008
Studio Production
This past quarter I was part of a small team who built a miniature model of a destroyed city. We then filmed it against a green screen and each came up with our own little composition using the footage. I brought in a futuristic drop ship model I made some time ago and created a little sequence of it scouting around. In the end it learns its lesson not to be putting its nose where it doesn't belong. Check it out here.
Monday, July 14, 2008
All The Pictures
Here's a gallery of all my pictures from the trip. I plan to go through them all again and make a "best of" index just to make things easier.
Saturday, July 5, 2008
Planes, Trains, and Automobiles
Friday, June 27, 2008
Thursday, June 26, 2008
Wednesday, June 25, 2008
Tuesday, June 24, 2008
A Whole Bunch
We're in Hawaii now, and I've been using my sony HDR-SR11 to film and take pictures instead of my cellphone, so I haven't been able to upload them so rapidly. I finally got some internet access, but using the ships satellite internet at sea really sucks. There will probably be only one more of these postings this week besides any I blog straight from the phone.
Family after boarding the ship!
We drove up into a residential neighborhood in our rental car and found some cool houses with amazing views. One (not this one) was for sale for $5.5 million.
Some foggy mountains and Needle Point at Iao Valley State Park.
Some foggy mountains and Needle Point at Iao Valley State Park.
A mossy stump that looked cool.
Sunday, June 22, 2008
Friday, June 20, 2008
Thursday, June 19, 2008
Wednesday, June 18, 2008
Two Videos For You
Here's my two final projects from Visual Effects class this past quarter. Both of them still need some tweaking, but I went ahead and made a quick breakdown for each. The process is the fun part, so it's nice to see it all broken down into its steps. Clicking the images will take you to a page on toddfx.com where you can watch the videos.
I would upload some full resolution higher quality Quicktimes, but posting just this took far too long thanks to the hideously slow internet my folks in St. Louis are somehow living with. Seriously; it feels like 56k.
Monday, June 16, 2008
The Future
Hopefully one day this barebone layout will be replaced by something much greater, but that won't happen until at least next month. Until then, it will probably be going through various transformations as I continue to explore RSS integration. My plan includes a full website which this blog will be part of.
Sunday, June 15, 2008
Monday, June 9, 2008
Subscribe to:
Posts (Atom)