Sunday, August 9, 2009
Monday, November 24, 2008
Extreme Racing
This weekend I discovered a plugin for Nemu64 (N64 emulator) that will capture fully textured geometry from any ROM. I grabbed the Alcatraz track from the Midway game Rush 2 and decided to start working on a cinematic race sequence. Here's a still frame created as a lighting and compositing test.
And here is the raw textured model as imported from Nemu64.
And here is the raw textured model as imported from Nemu64.
Saturday, September 27, 2008
Studio Production
This past quarter I was part of a small team who built a miniature model of a destroyed city. We then filmed it against a green screen and each came up with our own little composition using the footage. I brought in a futuristic drop ship model I made some time ago and created a little sequence of it scouting around. In the end it learns its lesson not to be putting its nose where it doesn't belong. Check it out here.
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